How to Play

Objective

Each player has a wooden board with 12 numbered rows, each holding 7 pearls. On your turn you roll dice, pick a target number, and use matching dice to slide pearls off your board. The first player to empty all 12 rows wins.

The board below shows a fresh start: every row filled with 7 pearls, ready to play.

Setup

  1. 1 Each player takes one board.
  2. 2 All 12 rows are filled with their full complement of 7 pearls.
  3. 3 To determine who goes first, every player rolls one die — highest result starts. Re-roll ties.

Your Turn

Each turn you commit to a single target number and keep rolling until the dice can no longer form it.

  1. 1
    Roll all 6 dice.

    If no number 1–12 can be formed from the current dice for any row that still has pearls, your turn ends immediately and the dice pass to the next player.

  2. 2
    Choose a target number (1–12).

    Select the dice that form it:

    • 1–6 Select a single die showing that face value.
    • 7–12 Select a pair of dice whose face values sum to the target.
  3. 3
    Remove pearls.

    Each selected die (or pair) removes one pearl from the target row. Multiple matches in a single roll each remove one pearl — e.g. four dice all showing 3 removes 4 pearls from row 3.

  4. 4
    Lock your number and re-roll the rest.

    Set the used dice aside — your target is now locked for the rest of this turn. Re-roll the remaining dice and repeat from step 2. Your turn ends when the remaining dice can no longer form the target.

Example

The player rolled 4 4 4 and targeted row 4. Three dice each show 4, so 3 pearls are staged (shown separated from the rest). Once confirmed, those pearls slide off and the three dice are set aside. The remaining dice are re-rolled still targeting 4.

Bonus: Cleared Row

If the last pearl of your target row slides off the board, your turn resets: all dice return to the cup and you go back to step 1 — free to choose any new target number.

Cleared rows show a lock icon. The board on the right shows row 7 just cleared — the player gets all 6 dice back for a fresh roll.

Winning

The first player to empty all 12 rows wins the round immediately.

Scoring

Once a winner is declared, the remaining players are ranked by their score — higher is better:

score = Σ row × (7 − pearls_remaining)

Each cleared pearl in row N scores N points — a fully cleared board scores 546 (7 × (1+2+…+12)). Clearing high-numbered rows earns more points. The player with the highest score earns the best ranking.